The setOfScreenLocation methods set the location of this off-screenĬanvas3D. Override the postSwap method, or call waitForOffScreenRendering. Rendering is complete must either subclass Canvas3D and An application that wishes to know when the This method does not wait for the rendering No rendering is performed if this Canvas3D object has not beenĪdded to an active View. The point of view of the View object to which this Canvas3D has beenĪdded. The renderOffScreenBuffer method schedules the rendering of a frame The getOffScreenBuffer method retrieves the off-screen Note that the size, physical width, and physical height of theĮxplicitly prior to rendering. Pixels, of this Canvas3D - the size inherited from Component is
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The size of the specified ImageComponent determines the size, in The specified image is written into by the Java 3D renderer. The setOffScreenBuffer method sets the off-screen buffer for thisĬanvas3D. The Canvas when the rendering is complete, at "buffer swap" time. Library-specific buffer and only copied to the off-screen buffer of Rendering is done to an off-screen hardware buffer or to a 3D Renders to off-screen canvases in response to the Off-screen Canvas3Ds must not be added to any Container. On-screen Canvas3Ds can be either single or doubleīuffered and they can be either stereo or monoscopic. Renders to all on-screen canvases that are attached to an active On-screen Canvas3Ds are added to AWT or Swing Container objects The Canvas3D class is used either for on-screen rendering or It can alsoĭetermine the Canvas3D's position and orientation in the
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Size in pixels to a physical world size in meters. The size of a pixel in physical units, Java 3D can convert a Canvas3D
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Reference to a Screen3D object and because Screen3D objects define The Canvas3D's location, also in pixels, within a Screen3D object,Īnd whether or not the canvas has stereo enabled. The Canvas3D object extends the Canvas object to includeģD-related information such as the size of the canvas in pixels, Is used either for on-screen rendering or off-screen rendering.Ĭanvas3D is an extension of the AWT Canvas class that users mayįurther subclass to implement additional functionality. The Canvas3D class provides a drawing canvas for 3D rendering. +- 3D All Implemented Interfaces:, ,, java.io.Serializable SUMMARY: NESTED | FIELD | CONSTR | METHOD